Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
| AUTHOR | Watkins, Adam |
| PUBLISHER | Routledge (07/07/2011) |
| PRODUCT TYPE | Paperback (Paperback) |
Unity has fast become the #1 game engine on the market today but there is very little good documentation on it. Creating Games with Unity and Maya is an end-to-end solution to game creation. The book uses a series of tutorials that build from one to the to the next. Through the course of the book, the reader will create a playable game - with both first and third person control options - that touches on all the major aspects of 3D asset creation and Unity construction.
Unity has fast become the #1 game engine on the market today but there is very little good documentation on it. Creating Games with Unity and Maya is an end-to-end solution to game creation. The book uses a series of tutorials that build from one to the to the next. Through the course of the book, the reader will create a playable game - with both first and third person control options - that touches on all the major aspects of 3D asset creation and Unity construction.
