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Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

AUTHOR Watkins, Adam
PUBLISHER Routledge (07/07/2011)
PRODUCT TYPE Paperback (Paperback)

Description

Unity has fast become the #1 game engine on the market today but there is very little good documentation on it. Creating Games with Unity and Maya is an end-to-end solution to game creation. The book uses a series of tutorials that build from one to the to the next. Through the course of the book, the reader will create a playable game - with both first and third person control options - that touches on all the major aspects of 3D asset creation and Unity construction.

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Product Format
Product Details
ISBN-13: 9780240818818
ISBN-10: 0240818814
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 548
Carton Quantity: 7
Product Dimensions: 7.40 x 1.10 x 9.50 inches
Weight: 2.55 pound(s)
Feature Codes: Index, Table of Contents, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Games
Dewey Decimal: 794.815
Library of Congress Control Number: 2011017562
Descriptions, Reviews, Etc.
publisher marketing

Unity has fast become the #1 game engine on the market today but there is very little good documentation on it. Creating Games with Unity and Maya is an end-to-end solution to game creation. The book uses a series of tutorials that build from one to the to the next. Through the course of the book, the reader will create a playable game - with both first and third person control options - that touches on all the major aspects of 3D asset creation and Unity construction.

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List Price $70.99
Your Price  $70.28
Paperback