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ISBN 9780240823942 is out of print and is currently unavailable, alternate formats (if applicable) are shown below.
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Face It: A Visual Reference for Multi-Ethnic Facial Modeling (Out of print)

AUTHOR Beckmann-Wells, Patricia; Wells, Scott; Wells, Scott et al.
PUBLISHER Routledge (03/22/2013)
PRODUCT TYPE Paperback (Paperback)

Description

As animation software becomes more advanced and graphics become more refined, the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines and hi-definition screens enhance detail, and the features in your character can make or break the believability of your game or movie.

Face It provides you with the resources that you need to ensure an accurate character model. By examining the skulls of people of different ages, ethnicities, and geographical areas, authors Patricia Beckmann-Wells and Scott Wells showcase the intricacies of the human head and face, and show you how to apply that to your models. Whether it be a Caucasion women in her 50s or an African man in his late 20s, you'll know how to properly shape a forehead, an eye socket, and even cheekbones to ensure the 100% accuracy of your 3D character.

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Product Format
Product Details
ISBN-13: 9780240823942
ISBN-10: 024082394X
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 480
Carton Quantity: 12
Product Dimensions: 7.50 x 1.20 x 9.10 inches
Weight: 2.50 pound(s)
Feature Codes: Index, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Software Development & Engineering - Computer Graphics
Computers | Design, Graphics & Media - Video & Animation
Computers | Digital
Dewey Decimal: 006.696
Library of Congress Control Number: 2012039541
Descriptions, Reviews, Etc.
publisher marketing

As animation software becomes more advanced and graphics become more refined, the opportunity to create informative detail becomes more achievable in your characters. You can't give every character the same facial contours anymore. Today's graphic engines and hi-definition screens enhance detail, and the features in your character can make or break the believability of your game or movie.

Face It provides you with the resources that you need to ensure an accurate character model. By examining the skulls of people of different ages, ethnicities, and geographical areas, authors Patricia Beckmann-Wells and Scott Wells showcase the intricacies of the human head and face, and show you how to apply that to your models. Whether it be a Caucasion women in her 50s or an African man in his late 20s, you'll know how to properly shape a forehead, an eye socket, and even cheekbones to ensure the 100% accuracy of your 3D character.

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List Price $62.99
Your Price  $62.36
Paperback