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A Playful Production Process: For Game Designers (and Everyone)

AUTHOR Hennig, Amy; Lemarchand, Richard
PUBLISHER MIT Press (10/12/2021)
PRODUCT TYPE Hardcover (Hardcover)

Description
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish--from conceptualizing and designing to building, playtesting, and iterating--while avoiding the uncontrolled overwork known among developers as "crunch." Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases--ideation, preproduction, full production, and post-production--that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

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Product Format
Product Details
ISBN-13: 9780262045513
ISBN-10: 0262045516
Binding: Hardback or Cased Book (Sewn)
Content Language: English
More Product Details
Page Count: 408
Carton Quantity: 10
Product Dimensions: 7.00 x 1.10 x 10.00 inches
Weight: 2.24 pound(s)
Feature Codes: Bibliography, Index, Price on Product, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Video & Mobile
Computers | Media Studies
Dewey Decimal: 794.8
Library of Congress Control Number: 2020052141
Descriptions, Reviews, Etc.
publisher marketing
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish--from conceptualizing and designing to building, playtesting, and iterating--while avoiding the uncontrolled overwork known among developers as "crunch." Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases--ideation, preproduction, full production, and post-production--that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

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Your Price  $54.45
Hardcover