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Emotions in Humans and Artifacts

PUBLISHER Bradford Book (03/14/2003)
PRODUCT TYPE Hardcover (Hardcover)

Description

Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agents. This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and software and game development. The book discusses the components of human emotion and how they might be incorporated into machines, whether artificial agents should convey emotional responses to human users and how such responses could be made believable, and whether agents should accept and interpret the emotions of users without displaying emotions of their own. It also covers the evolution and brain architecture of emotions, offers vocabularies and classifications for defining emotions, and examines emotions in relation to machines, games, virtual worlds, and music.

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Product Format
Product Details
ISBN-13: 9780262201421
ISBN-10: 0262201429
Binding: Hardback or Cased Book (Sewn)
Content Language: English
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Page Count: 400
Carton Quantity: 18
Product Dimensions: 7.22 x 1.02 x 10.38 inches
Weight: 1.99 pound(s)
Feature Codes: Bibliography, Index, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Psychology | Emotions
Psychology | Cognitive Psychology & Cognition
Psychology | Artificial Intelligence - General
Grade Level: College Freshman and up
Dewey Decimal: 152.4
Library of Congress Control Number: 2002071829
Descriptions, Reviews, Etc.
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Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agents. This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and software and game development. The book discusses the components of human emotion and how they might be incorporated into machines, whether artificial agents should convey emotional responses to human users and how such responses could be made believable, and whether agents should accept and interpret the emotions of users without displaying emotions of their own. It also covers the evolution and brain architecture of emotions, offers vocabularies and classifications for defining emotions, and examines emotions in relation to machines, games, virtual worlds, and music.

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Editor: Petta, Paolo
Paolo Petta is Head of the Intelligent Software Agents and New Media Research Group at the Austrian Research Institute for Artificial Intelligence.
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Editor: Trappl, Robert
Robert Trappl is Professor and Head of the Department of Medical Cybernetics and Artificial Intelligence at the University of Vienna.
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Editor: Payr, Sabine
Sabine Payr is Principal Investigator at the Austrian Research Institute for Artificial Intelligence.
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List Price $11.75
Your Price  $11.63
Hardcover