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OpenGL: A Primer

AUTHOR Angel, Edward
PUBLISHER Pearson (04/25/2007)
PRODUCT TYPE Paperback (Paperback)

Description
OpenGL(R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference to OpenGL for programmers with a background in computer graphics.
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Product Format
Product Details
ISBN-13: 9780321398116
ISBN-10: 0321398114
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0003
More Product Details
Page Count: 312
Carton Quantity: 40
Product Dimensions: 7.42 x 0.51 x 8.23 inches
Weight: 1.03 pound(s)
Feature Codes: Index, Table of Contents, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Software Development & Engineering - Computer Graphics
Dewey Decimal: 006.66
Library of Congress Control Number: 2007011920
Descriptions, Reviews, Etc.
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OpenGL(R): A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that students learn modern computer graphics best if they can start programming significant applications as soon as possible. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. This primer can be used both as a companion to a book introducing computer graphics principles and as a stand-alone guide and reference to OpenGL for programmers with a background in computer graphics.
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Author: Angel, Edward
Edward Angel is a professor of computer science, electrical and computer engineering, and media arts at the University of New Mexico. He holds a PhD from the University of Southern California and a BS in engineering from the California Institute of Technology. He is also the director of Art, Research, Technology, and Science Laboratory (ARTS Lab) and the Arts Technology Center at the University of New Mexico. He is the author of Interactive Computer Graphics and OpenGL: A Primer.
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Paperback