Walking in Two Worlds
| AUTHOR | Kinew, Wab; Kinew, Wab |
| PUBLISHER | Penguin Teen Canada (09/14/2021) |
| PRODUCT TYPE | Hardcover (Hardcover) |
Description
An Indigenous teen girl is caught between two worlds, both real and virtual, in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Perfect for fans of Ready Player One and the Otherworld series. In the real world, Bugz is a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. But in the virtual world, her alter ego is not just confident but dominant in a massively multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. And as their connection is strengthened through their virtual adventures, they find that they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impacts of family challenges and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual.
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Product Format
Product Details
ISBN-13:
9780735269002
ISBN-10:
0735269009
Binding:
Hardback or Cased Book (Sewn)
Content Language:
English
More Product Details
Page Count:
296
Carton Quantity:
12
Product Dimensions:
5.50 x 1.10 x 8.30 inches
Weight:
0.92 pound(s)
Feature Codes:
Price on Product,
Ikids
Country of Origin:
US
Subject Information
BISAC Categories
Young Adult Fiction | Diversity & Multicultural
Young Adult Fiction | Social Themes - Self-Esteem & Self-Reliance
Young Adult Fiction | Science Fiction - General
Grade Level:
7th Grade
and up
Accelerated Reader:
Reading Level:
0
Point Value:
0
Guided Reading Level:
Not Applicable
Dewey Decimal:
FIC
Library of Congress Control Number:
2020950733
Descriptions, Reviews, Etc.
publisher marketing
An Indigenous teen girl is caught between two worlds, both real and virtual, in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Perfect for fans of Ready Player One and the Otherworld series. In the real world, Bugz is a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and life on the Rez. But in the virtual world, her alter ego is not just confident but dominant in a massively multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the Rez, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. And as their connection is strengthened through their virtual adventures, they find that they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impacts of family challenges and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual.
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List Price $17.99
Your Price
$17.81
