Writing for Games: Theory and Practice
| AUTHOR | Nicklin, Hannah |
| PUBLISHER | CRC Press (05/24/2022) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another storytelling discipline. It considers the material affordances of videogames, and the practical realities of working in game development processes.
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Product Format
Product Details
ISBN-13:
9781032023052
ISBN-10:
1032023058
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
More Product Details
Page Count:
288
Carton Quantity:
26
Product Dimensions:
6.14 x 0.63 x 9.21 inches
Weight:
0.94 pound(s)
Feature Codes:
Bibliography,
Index,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Role Playing & Fantasy
Computers | Video & Mobile
Dewey Decimal:
794.83
Library of Congress Control Number:
2021055527
Descriptions, Reviews, Etc.
publisher marketing
This book provides readers with a vocabulary to articulate and build their games writing practice, whether studying games or coming to games from another storytelling discipline. It considers the material affordances of videogames, and the practical realities of working in game development processes.
Show More
List Price $59.99
Your Price
$59.39
