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Designing Virtual Worlds: Volume I

AUTHOR Bartle, Richard A.
PUBLISHER CRC Press (08/08/2025)
PRODUCT TYPE Paperback (Paperback)

Description

Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This seminal work is a tour de force, remarkable for its intellectual breadth, encompassing the literary, economic, sociological, psychological, physical, technological, and ethical foundations of virtual worlds. It provides readers with a profound, well-grounded understanding of essential design principles.

This first volume of the second edition presents a rich, well-developed exploration of the foundational concepts underpinning virtual worlds. Tracing the evolution of such games from their inception, it draws upon examples ranging from the earliest MUDs to today?s expansive MMORPGs. It elucidates fundamental design precepts often forgotten in the development of new games.

No other book on online games or virtual worlds matches the level of detail, historical context, and conceptual depth found in Designing Virtual Worlds.

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Product Format
Product Details
ISBN-13: 9781032258324
ISBN-10: 1032258322
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 556
Carton Quantity: 7
Product Dimensions: 7.00 x 1.17 x 10.00 inches
Weight: 2.17 pound(s)
Feature Codes: Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Games
Descriptions, Reviews, Etc.
publisher marketing

Designing Virtual Worlds, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This seminal work is a tour de force, remarkable for its intellectual breadth, encompassing the literary, economic, sociological, psychological, physical, technological, and ethical foundations of virtual worlds. It provides readers with a profound, well-grounded understanding of essential design principles.

This first volume of the second edition presents a rich, well-developed exploration of the foundational concepts underpinning virtual worlds. Tracing the evolution of such games from their inception, it draws upon examples ranging from the earliest MUDs to today?s expansive MMORPGs. It elucidates fundamental design precepts often forgotten in the development of new games.

No other book on online games or virtual worlds matches the level of detail, historical context, and conceptual depth found in Designing Virtual Worlds.

Show More
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Paperback