World Design for 2D Action-Adventures
| AUTHOR | Sandoval, Adrian; Totten, Christopher W. |
| PUBLISHER | CRC Press (12/30/2024) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.
Show More
Product Format
Product Details
ISBN-13:
9781032579986
ISBN-10:
1032579986
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
More Product Details
Page Count:
16
Carton Quantity:
15
Product Dimensions:
7.00 x 0.56 x 10.00 inches
Weight:
1.03 pound(s)
Feature Codes:
Bibliography,
Index,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Video & Mobile
Dewey Decimal:
794.815
Library of Congress Control Number:
2024027471
Descriptions, Reviews, Etc.
publisher marketing
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.
Show More
List Price $59.99
Your Price
$59.39
