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World Design for 2D Action-Adventures

AUTHOR Sandoval, Adrian; Totten, Christopher W.
PUBLISHER CRC Press (12/30/2024)
PRODUCT TYPE Paperback (Paperback)

Description

Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.

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Product Format
Product Details
ISBN-13: 9781032579986
ISBN-10: 1032579986
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 16
Carton Quantity: 15
Product Dimensions: 7.00 x 0.56 x 10.00 inches
Weight: 1.03 pound(s)
Feature Codes: Bibliography, Index, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Video & Mobile
Dewey Decimal: 794.815
Library of Congress Control Number: 2024027471
Descriptions, Reviews, Etc.
publisher marketing

Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.

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List Price $59.99
Your Price  $59.39
Paperback