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Autodesk Revit Architecture 2014: No Experience Required Autodesk Official Press

AUTHOR Wing, Eric
PUBLISHER Sybex (05/17/2013)
PRODUCT TYPE eBook (Open Ebook)

Description

Learn Revit Architecture with an engaging, real-world continuous step-by-step tutorial

This Autodesk Official Press book helps you become proficient with Autodesk's popular building information modeling software using an innovative continuous tutorial. It covers each phase of designing, documenting, and presenting a four-story office building, a real-world project you might expect to encounter on the job. Concise explanations, focused examples, step-by-step instructions, and an engaging hands-on tutorial make this Autodesk Official Press guide the perfect way to learn Revit Architecture.

Expert author Eric Wing, first introduces the interface and Revit conventions and then moves directly into building modeling. You'll learn to place walls, doors, and windows, work with structural grids, beams, and foundations; add text and dimensions, and use dimensions as a design tool. As the building takes shape, you'll discover how to generate construction documentation, create schedules, consider site issues, and use Revit's rendering capabilities.

  • Shows you how to work on a real-world design from start to finish
  • Helps you to understand industry best practices and quickly become proficient with the user interface
  • Explains how to effectively plan and create walls, doors, window, floors, and ceilings
  • Details ways to create professional stairs and railings
  • Walks you through using Revit's powerful dimensions, families, worksets, worksharing, and phase management features vEncourages you to show off your design with beautifully lit, fully rendered 3D scenes

Autodesk Revit Architecture: No Experience Required features downloadable tutorial files so you can jump in at any exercise. It's the perfect resource for learning this essential BIM software.

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Product Format
Product Details
ISBN-13: 9781118733943
ISBN-10: 1118733940
Content Language: English
More Product Details
Page Count: 984
Carton Quantity: 0
Country of Origin: US
Subject Information
BISAC Categories
Computers | Design, Graphics & Media - CAD-CAM
Descriptions, Reviews, Etc.
jacket back

Start using Revit Architecture right away with this hands-on, real-world introduction to Autodesk's indispensable BIM software. Through a continuous and highly engaging tutorial, you'll learn Revit by planning and developing a four-story office building, from design to documentation to presentation. Follow each step in order, or skip straight to the skills you'd like to learn by downloading those specific project files from the companion website. Either way, you'll get a thorough grounding in Revit basics and quickly master tools and techniques that professionals use all the time.

  • Learn Revit by designing a four-story office building from start to finish
  • Master standard as well as the very latest Revit tools and functions
  • Understand best practices for models, views, dimensions, families, editing, and more
  • Plan and create structural beams, footings, walls, doors, windows, floors, and ceilings
  • Create custom stairs and railings that look great in commercial or residential settings
  • Design inviting walkways, landscaping, parking, and other site elements
  • Control line weights in 3D elements with old-fashioned 2D drafting
  • Show off your designs with beautifully lit, fully rendered 3D perspectives
  • Learn phase management, the importance of worksets, and effective worksharing

See how to quickly produce any 3D perspective on the fly

Learn to create custom millwork items such as this stair landing

Make realistic renderings with an imported image for the background

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publisher marketing

Learn Revit Architecture with an engaging, real-world continuous step-by-step tutorial

This Autodesk Official Press book helps you become proficient with Autodesk's popular building information modeling software using an innovative continuous tutorial. It covers each phase of designing, documenting, and presenting a four-story office building, a real-world project you might expect to encounter on the job. Concise explanations, focused examples, step-by-step instructions, and an engaging hands-on tutorial make this Autodesk Official Press guide the perfect way to learn Revit Architecture.

Expert author Eric Wing, first introduces the interface and Revit conventions and then moves directly into building modeling. You'll learn to place walls, doors, and windows, work with structural grids, beams, and foundations; add text and dimensions, and use dimensions as a design tool. As the building takes shape, you'll discover how to generate construction documentation, create schedules, consider site issues, and use Revit's rendering capabilities.

  • Shows you how to work on a real-world design from start to finish
  • Helps you to understand industry best practices and quickly become proficient with the user interface
  • Explains how to effectively plan and create walls, doors, window, floors, and ceilings
  • Details ways to create professional stairs and railings
  • Walks you through using Revit's powerful dimensions, families, worksets, worksharing, and phase management features vEncourages you to show off your design with beautifully lit, fully rendered 3D scenes

Autodesk Revit Architecture: No Experience Required features downloadable tutorial files so you can jump in at any exercise. It's the perfect resource for learning this essential BIM software.

Show More

Author: Wing, Eric
Eric Wing is a longtime Mac developer. Feeling he was living too extravagant of a lifestyle of ramen and subsidized bus passes, Eric Wing graduated (kicking and screaming) from the University of California at San Diego with a Masters degree in Computer Engineering just days before 9/11. In the following challenging world, he worked a wide range of jobs in the field from automated testing on satellite systems to scientific visualization with a variety of different operating systems and programming languages. But in a stroke of genius (actually, it was more likely just a stroke), he figured out how he could work even harder for no money and started working on open source projects. He has been a contributor to projects such as SDL (Simple DirectMedia Layer), OpenSceneGraph, and the Lua/Objective-C Bridge (and its successor LuaCocoa). And when he was offered a co-authorship of Beginning iPhone Games Development, how could he possibly refuse the idea of even more hard work for virtually no pay? It was a match made in heaven! More information about the book can be found at Eric's website, http: //playcontrol.net/iphonegamebook.
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eBook
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