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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

AUTHOR McDermott, Wes
PUBLISHER Routledge (10/06/2017)
PRODUCT TYPE Hardcover (Hardcover)

Description
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.
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Product Format
Product Details
ISBN-13: 9781138427396
ISBN-10: 113842739X
Binding: Hardback or Cased Book (Sewn)
Content Language: Portuguese
More Product Details
Page Count: 272
Carton Quantity: 26
Product Dimensions: 6.69 x 0.63 x 9.61 inches
Weight: 1.40 pound(s)
Country of Origin: US
Subject Information
BISAC Categories
Computers | Software Development & Engineering - Computer Graphics
Computers | Digital
Computers | Video & Mobile
Dewey Decimal: 794.815
Descriptions, Reviews, Etc.
publisher marketing
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.
Show More
List Price $230.00
Your Price  $227.70
Hardcover