ISBN 9781138427426 is out of print and is currently unavailable, alternate formats (if applicable) are shown below.
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Available options are listed below:
3D Game Environments: Create Professional 3D Game Worlds (Out of print)
| AUTHOR | Ahearn, Luke |
| PUBLISHER | Routledge (02/05/2018) |
| PRODUCT TYPE | Hardcover (Hardcover) |
Description
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
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Product Format
Product Details
ISBN-13:
9781138427426
ISBN-10:
113842742X
Binding:
Hardback or Cased Book (Sewn)
Content Language:
English
More Product Details
Page Count:
400
Carton Quantity:
55
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Software Development & Engineering - Computer Graphics
Computers | Digital
Dewey Decimal:
794.815
Descriptions, Reviews, Etc.
publisher marketing
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
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List Price $160.00
Your Price
$158.40
