Beginning C++ Through Game Programming
| AUTHOR | Dawson, Michael |
| PUBLISHER | Cengage Learning (06/23/2014) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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Product Format
Product Details
ISBN-13:
9781305109919
ISBN-10:
1305109910
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
Edition Number:
0004
More Product Details
Page Count:
352
Carton Quantity:
20
Product Dimensions:
7.30 x 1.10 x 8.90 inches
Weight:
1.80 pound(s)
Feature Codes:
Bibliography,
Index,
Price on Product,
Table of Contents,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Programming - Games
Dewey Decimal:
794.815
Library of Congress Control Number:
2014939190
Descriptions, Reviews, Etc.
publisher marketing
When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started--with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you've learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming.
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Author:
Dawson, Michael
Michael Dawson's inspiration for writing this book comes from his study and teaching of A Course in Miracles. Healing the Cause can also be read as an introduction to A Course in Miracles, especially with regard to its teachings on sickness, healing, forgiveness and prayer.
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List Price $43.95
Your Price
$43.51
