Building XNA 2.0 Games: A Practical Guide for Independent Game Development
| AUTHOR | Sedlak, John; Silva, James |
| PUBLISHER | Apress (09/24/2008) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakout.
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Product Format
Product Details
ISBN-13:
9781430209799
ISBN-10:
1430209798
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
More Product Details
Page Count:
450
Carton Quantity:
9
Product Dimensions:
7.10 x 0.91 x 9.22 inches
Weight:
1.63 pound(s)
Feature Codes:
Bibliography,
Index,
Price on Product,
Table of Contents,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Software Development & Engineering - General
Dewey Decimal:
794.815
Library of Congress Control Number:
2009277077
Descriptions, Reviews, Etc.
annotation
Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality.
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publisher marketing
XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakout.
Show More
Author:
Sedlak, John
John Sedlak is a Microsoft MVP for his work in the XNA/DirectX community and has created numerous games since first learning Visual Basic 5. Through the development of these games he became to know and love both the .NET and XNA frameworks for empowering programmers to realize their ideas quickly.
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List Price $39.99
Your Price
$39.59
