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HTML5 Canvas: Native Interactivity and Animation for the Web

AUTHOR Fulton, Steve; Fulton, Jeff
PUBLISHER O'Reilly Media (05/28/2013)
PRODUCT TYPE Paperback (Paperback)

Description

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation--all in the course of building an interactive web game throughout the book.

Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics--whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development.

  • Create and modify 2D drawings, text, and bitmap images
  • Use algorithms for math-based movement and physics interactions
  • Incorporate and manipulate video, and add audio
  • Build a basic framework for creating a variety of games
  • Use bitmaps and tile sheets to develop animated game graphics
  • Go mobile: build web apps and then modify them for iOS devices
  • Explore ways to use Canvas for 3D and multiplayer game applications
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Product Format
Product Details
ISBN-13: 9781449334987
ISBN-10: 1449334989
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0002
More Product Details
Page Count: 747
Carton Quantity: 6
Product Dimensions: 7.19 x 1.50 x 9.02 inches
Weight: 2.59 pound(s)
Feature Codes: Index, Price on Product - Canadian, Price on Product, Table of Contents, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Computers | Languages - HTML
Computers | Internet - Web Programming
Computers | Programming - Games
Dewey Decimal: 006.74
Descriptions, Reviews, Etc.
publisher marketing

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation--all in the course of building an interactive web game throughout the book.

Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics--whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development.

  • Create and modify 2D drawings, text, and bitmap images
  • Use algorithms for math-based movement and physics interactions
  • Incorporate and manipulate video, and add audio
  • Build a basic framework for creating a variety of games
  • Use bitmaps and tile sheets to develop animated game graphics
  • Go mobile: build web apps and then modify them for iOS devices
  • Explore ways to use Canvas for 3D and multiplayer game applications
Show More

Author: Fulton, Steve
Steve Fulton is an author, speaker, and game development professional. He works at Mattel Toys as Sr. Manager Of Software Development for the Digital Play division.
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List Price $44.99
Your Price  $44.54
Paperback