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Beginning iPhone Development: Exploring the IOS SDK

AUTHOR Olsson, Fredrik; Mark, David; Nutting, Jack
PUBLISHER Apress (11/09/2014)
PRODUCT TYPE Paperback (Paperback)

Description
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!

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Product Format
Product Details
ISBN-13: 9781484202005
ISBN-10: 1484202007
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0002
More Product Details
Page Count: 771
Carton Quantity: 5
Product Dimensions: 7.50 x 1.60 x 9.25 inches
Weight: 3.00 pound(s)
Feature Codes: Index, Illustrated
Country of Origin: NL
Subject Information
BISAC Categories
Computers | Programming - Macintosh
Computers | Hardware - Cell Phones & Devices
Computers | Computer Science
Dewey Decimal: 005.258
Descriptions, Reviews, Etc.
publisher marketing
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!

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Author: Olsson, Fredrik
Fredrik Olsson has been using Cocoa since Mac OS X 10.1, and for iPhone since the unofficial toolchain. He has a long and varied career ranging from real-time assembly to enterprise Java with a passion for Objective-C for it's elegance, Cocoa frameworks for their clarity, and both for creating a greater whole than their parts. When away from a keyboard Fredrik has spoken at conferences and lead developer training.

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Paperback