Back to Search

Beginning Android Games

AUTHOR Zechner, Mario; Green, Robert; Dimarzio, J. F.
PUBLISHER Apress (12/09/2016)
PRODUCT TYPE Paperback (Paperback)

Description

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware.

Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android.


What You'll Learn
  • Gain the fundamentals of game programming in the context of the Android platform
  • Use Android's APIs for graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games
Who This Book Is For
People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Show More
Product Format
Product Details
ISBN-13: 9781484204733
ISBN-10: 1484204735
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0003
More Product Details
Page Count: 605
Carton Quantity: 6
Product Dimensions: 7.00 x 1.28 x 10.00 inches
Weight: 2.39 pound(s)
Country of Origin: GB
Subject Information
BISAC Categories
Computers | Programming - Object Oriented
Computers | Programming - Mobile Devices
Computers | Programming - Games
Dewey Decimal: 005.11
Descriptions, Reviews, Etc.
publisher marketing

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware.

Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android.


What You'll Learn
  • Gain the fundamentals of game programming in the context of the Android platform
  • Use Android's APIs for graphics, audio, and user input to reflect those fundamentals
  • Develop two 2D games from scratch, based on Canvas API and OpenGL ES
  • Create a full-featured 3D game
  • Publish your games, get crash reports, and support your users
  • Complete your own playable 2D OpenGL games
Who This Book Is For
People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Show More

Author: Zechner, Mario
Mario Zechner runs Badlogic Games, a game development shop focused on Android.
Show More
List Price $54.99
Your Price  $54.44
Paperback