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IT Through Experiential Learning: Learn, Deploy and Adopt IT Through Gamification

AUTHOR Shiralkar, Shreekant W.
PUBLISHER Apress (11/19/2016)
PRODUCT TYPE Paperback (Paperback)

Description

This concise book shows you how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to your business needs through an innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You'll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.

What You'll Learn:
  • Innovative and proven IT-related application scenarios
  • Generic management and leadership skill development
  • Guidance for applying the learning methods for generating extraordinary results over conventional methods

Who This Book Is For:
IT professionals, higher education students, and those engaged in training and organizational development.

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Product Format
Product Details
ISBN-13: 9781484224205
ISBN-10: 1484224205
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 98
Carton Quantity: 68
Product Dimensions: 6.14 x 0.24 x 9.21 inches
Weight: 0.38 pound(s)
Feature Codes: Index, Illustrated
Country of Origin: NL
Subject Information
BISAC Categories
Computers | Data Science - General
Computers | Information Technology
Computers | Computer Simulation
Dewey Decimal: 003.3
Library of Congress Control Number: 2016959190
Descriptions, Reviews, Etc.
jacket back

This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You'll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.



Show More
publisher marketing

This concise book shows you how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to your business needs through an innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You'll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.

What You'll Learn:
  • Innovative and proven IT-related application scenarios
  • Generic management and leadership skill development
  • Guidance for applying the learning methods for generating extraordinary results over conventional methods

Who This Book Is For:
IT professionals, higher education students, and those engaged in training and organizational development.

Show More
List Price $34.99
Your Price  $34.64
Paperback