Essentials of Interactive Computer Graphics: Concepts and Implementation
| AUTHOR | Baer, Steven; Sung, Kelvin; Shirley, Peter |
| PUBLISHER | A K PETERS (11/06/2008) |
| PRODUCT TYPE | Hardcover (Hardcover) |
Description
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
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Product Format
Product Details
ISBN-13:
9781568812571
ISBN-10:
1568812574
Binding:
Hardback or Cased Book (Sewn)
Content Language:
English
More Product Details
Page Count:
568
Carton Quantity:
12
Product Dimensions:
6.69 x 1.25 x 9.61 inches
Weight:
2.43 pound(s)
Feature Codes:
Index,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Software Development & Engineering - Computer Graphics
Computers | Programming - Games
Dewey Decimal:
006.6
Library of Congress Control Number:
2008009675
Descriptions, Reviews, Etc.
publisher marketing
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
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List Price $140.00
Your Price
$138.60
