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Flash Math Creativity

AUTHOR Tarbell, Jared; Parker, Kip; Williams, Brandon
PUBLISHER Apress (12/16/2004)
PRODUCT TYPE Paperback (Paperback)

Description

The seminal book, Flash Math Creativity, completely revised for Flash MX 2004 and ActionScript 2.0

Macromedia Flash is the industry standard design tool for digital design and web programming. With the release of Flash MX 2004 and its accompanying built-in language ActionScript 2.0, Macromedia yet again upped the standard for creating immersive digital experiences.

This book revolves around Flash and math. It's what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til 3 o'clock this morning. It's a fun book

Flash Math Creativity is a book of iterative experiments generative design. It's a showcase of the 15 authors' experiments. The book will explain how these work and how you to can experiment further yourself. Each author does four experiments; each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so.

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Product Format
Product Details
ISBN-13: 9781590594292
ISBN-10: 1590594290
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0002
More Product Details
Page Count: 264
Carton Quantity: 0
Product Dimensions: 8.10 x 0.66 x 9.00 inches
Weight: 1.68 pound(s)
Feature Codes: Price on Product
Country of Origin: US
Subject Information
BISAC Categories
Computers | Design, Graphics & Media - Graphics Tools
Computers | Internet - Web Design
Computers | Internet - Web Programming
Dewey Decimal: 006.696
Descriptions, Reviews, Etc.
annotation
Fifteen authors have created a book of experiments and generative design that teach through hands-on exercises. Each author also explains the workings and provides the code.
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publisher marketing

The seminal book, Flash Math Creativity, completely revised for Flash MX 2004 and ActionScript 2.0

Macromedia Flash is the industry standard design tool for digital design and web programming. With the release of Flash MX 2004 and its accompanying built-in language ActionScript 2.0, Macromedia yet again upped the standard for creating immersive digital experiences.

This book revolves around Flash and math. It's what you do in your spare time: just take little ideas and mess around with them. This is a book of inspiration, beautiful enough to leave on the coffee table, but addictive enough to keep by your computer and sneak out while no-one's looking so you can go back to that movie that you were tinkering with 'til 3 o'clock this morning. It's a fun book

Flash Math Creativity is a book of iterative experiments generative design. It's a showcase of the 15 authors' experiments. The book will explain how these work and how you to can experiment further yourself. Each author does four experiments; each experiment takes up four pages. We give you the code and explain the essence, then you take away your inspiration and run with it. The purpose of the book is to learn through experimentation because you are inspired to do so, not because someone is telling you to do so.

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List Price $49.99
Your Price  $49.49
Paperback