Dynamic Interactions for Networked Virtual Environments
| AUTHOR | Jorissen, Pieter |
| PUBLISHER | LAP Lambert Academic Publishing (08/26/2011) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
The field of networked Virtual Reality has been an active area of research in the past decades. The increasing power of contemporary computers and the lowering of hardware and connectivity costs permits people to have this technology available in their homes and workplaces. As a result, several applications and prototypes are successfully being used in several fields. Most of the developments have been technology driven and as a result one of the main components, interaction, is much less explored. In this dissertation we focus on realizing more realistic virtual experiences by narrowing the gap between real-life and virtual world interaction possibilities. In contrast to ad hoc approaches, we also seek to provide a more general and reusable solution for representing interaction possibilities allowing objects to contain physical properties and actions as well. By combining realistic simulation with our dynamic interaction mechanism, much more lively virtual worlds can be achieved with minimal effort, which can result in better virtual experiences and higher levels of presence if used properly.Finally, we show how a haptic travel method results in an improved feeling of immersion.
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Product Format
Product Details
ISBN-13:
9783845442853
ISBN-10:
3845442859
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
More Product Details
Page Count:
212
Carton Quantity:
38
Product Dimensions:
6.00 x 0.48 x 9.00 inches
Weight:
0.70 pound(s)
Country of Origin:
US
Subject Information
BISAC Categories
Computers | General
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publisher marketing
The field of networked Virtual Reality has been an active area of research in the past decades. The increasing power of contemporary computers and the lowering of hardware and connectivity costs permits people to have this technology available in their homes and workplaces. As a result, several applications and prototypes are successfully being used in several fields. Most of the developments have been technology driven and as a result one of the main components, interaction, is much less explored. In this dissertation we focus on realizing more realistic virtual experiences by narrowing the gap between real-life and virtual world interaction possibilities. In contrast to ad hoc approaches, we also seek to provide a more general and reusable solution for representing interaction possibilities allowing objects to contain physical properties and actions as well. By combining realistic simulation with our dynamic interaction mechanism, much more lively virtual worlds can be achieved with minimal effort, which can result in better virtual experiences and higher levels of presence if used properly.Finally, we show how a haptic travel method results in an improved feeling of immersion.
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$101.32
