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STEM Education Series: Write your first 2-player tank game: using GDevelop
| AUTHOR | Tomorrowskills, Hobbypress; Yu, Chak Tin |
| PUBLISHER | Independently Published (06/10/2020) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
This book covers GDevelop V5. Give yourself a strong head start in computer game design Through our books you will learn how computer games work and how simple games may be created using ready-made resources and modern drag-and-drop game engines. This book focuses on simple 2-player tank game creation using GDevelop 5. This is an easy-read that tries to get you started real quick. We assume you are totally new to game programming. To make things easy for you, we use simple language throughout the book. And we simplify many of the technical terms into something more straight forward and human friendly. Many trade jargons are intentionally skipped. We follow a learn by example approach - we explain how things work based on a working example game.
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Product Format
Product Details
ISBN-13:
9798652768546
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
More Product Details
Page Count:
62
Carton Quantity:
66
Product Dimensions:
8.50 x 0.13 x 11.00 inches
Weight:
0.37 pound(s)
Country of Origin:
US
Subject Information
BISAC Categories
Education | Computers & Technology
Education | Schools - Levels - Elementary
Education | Learning Styles
Descriptions, Reviews, Etc.
publisher marketing
This book covers GDevelop V5. Give yourself a strong head start in computer game design Through our books you will learn how computer games work and how simple games may be created using ready-made resources and modern drag-and-drop game engines. This book focuses on simple 2-player tank game creation using GDevelop 5. This is an easy-read that tries to get you started real quick. We assume you are totally new to game programming. To make things easy for you, we use simple language throughout the book. And we simplify many of the technical terms into something more straight forward and human friendly. Many trade jargons are intentionally skipped. We follow a learn by example approach - we explain how things work based on a working example game.
Show More
