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UX Design with Figma: User-Centered Interface Design and Prototyping with Figma

AUTHOR Brandon, Kevin; Green, Tom
PUBLISHER Apress (06/30/2024)
PRODUCT TYPE Paperback (Paperback)

Description

Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.

What You Will Learn

  • Create interactive prototypes
  • Test and submit designs for team review
  • Understand the collaborative workflow involved in an UX project
  • Prepare common UX documentation

Who This Book Is For

Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.

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Product Format
Product Details
ISBN-13: 9798868803239
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 564
Carton Quantity: 14
Product Dimensions: 6.14 x 1.20 x 9.21 inches
Weight: 1.80 pound(s)
Feature Codes: Illustrated
Country of Origin: NL
Subject Information
BISAC Categories
Computers | User Interfaces
Computers | Internet - Web Programming
Computers | Software Development & Engineering - Computer Graphics
Descriptions, Reviews, Etc.
jacket back
Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate you company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.

Show More
publisher marketing

Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.

What You Will Learn

  • Create interactive prototypes
  • Test and submit designs for team review
  • Understand the collaborative workflow involved in an UX project
  • Prepare common UX documentation

Who This Book Is For

Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.

Show More
List Price $49.99
Your Price  $49.49
Paperback