Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
| AUTHOR | Millington, Ian |
| PUBLISHER | CRC Press (07/23/2010) |
| PRODUCT TYPE | Paperback (Paperback) |
Description
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
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Product Format
Product Details
ISBN-13:
9780123819765
ISBN-10:
0123819768
Binding:
Paperback or Softback (Trade Paperback (Us))
Content Language:
English
Edition Number:
0002
More Product Details
Page Count:
552
Carton Quantity:
7
Product Dimensions:
7.40 x 0.30 x 9.10 inches
Weight:
2.40 pound(s)
Feature Codes:
Bibliography,
Index,
Table of Contents,
Glossary,
Illustrated
Country of Origin:
US
Subject Information
BISAC Categories
Computers | Software Development & Engineering - Computer Graphics
Computers | Programming - Games
Computers | Data Science - Data Modeling & Design
Dewey Decimal:
794.815
Library of Congress Control Number:
2010014533
Descriptions, Reviews, Etc.
publisher marketing
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
Show More
List Price $79.99
Your Price
$79.19
