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Object-oriented Programming For game development

AUTHOR Ross, Caleb
PUBLISHER Independently Published (12/13/2024)
PRODUCT TYPE Paperback (Paperback)

Description

In today's fast-paced gaming industry, creating immersive and scalable games requires more than just creativity-it demands a solid understanding of programming. Object-Oriented Programming for Game Development is your guide to harnessing the power of OOP techniques to build efficient, modular, and high-performance games.

This book will help you understand how OOP simplifies complex game development tasks, from designing characters and environments to creating intelligent NPCs and dynamic game mechanics. Whether you're a beginner or an experienced developer, this book equips you with the knowledge to design, optimize, and maintain your games with ease.

You'll start with the fundamentals of OOP-classes, objects, inheritance, and more-then gradually move to advanced topics like design patterns, cross-platform development, and debugging. By the end, you'll have hands-on experience building 2D and 3D games that incorporate the best practices of OOP and are ready to be deployed across platforms.

With practical projects, real-world case studies, and expert insights, this book ensures that you not only learn programming but also apply it to the exciting world of game development.

What You'll Learn:

  • OOP Fundamentals: Classes, objects, inheritance, polymorphism, and encapsulation.
  • Game Mechanics: Build core mechanics like player movement, AI, and interactive game elements.
  • Advanced Techniques: Implement design patterns like Singleton, Factory, and Observer.
  • Cross-Platform Strategies: Develop games that work seamlessly across various platforms.
  • Optimization & Debugging: Troubleshoot and fine-tune your game projects for peak performance.
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Product Format
Product Details
ISBN-13: 9798303603356
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 164
Carton Quantity: 48
Product Dimensions: 6.00 x 0.35 x 9.00 inches
Weight: 0.50 pound(s)
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Object Oriented
Descriptions, Reviews, Etc.
publisher marketing

In today's fast-paced gaming industry, creating immersive and scalable games requires more than just creativity-it demands a solid understanding of programming. Object-Oriented Programming for Game Development is your guide to harnessing the power of OOP techniques to build efficient, modular, and high-performance games.

This book will help you understand how OOP simplifies complex game development tasks, from designing characters and environments to creating intelligent NPCs and dynamic game mechanics. Whether you're a beginner or an experienced developer, this book equips you with the knowledge to design, optimize, and maintain your games with ease.

You'll start with the fundamentals of OOP-classes, objects, inheritance, and more-then gradually move to advanced topics like design patterns, cross-platform development, and debugging. By the end, you'll have hands-on experience building 2D and 3D games that incorporate the best practices of OOP and are ready to be deployed across platforms.

With practical projects, real-world case studies, and expert insights, this book ensures that you not only learn programming but also apply it to the exciting world of game development.

What You'll Learn:

  • OOP Fundamentals: Classes, objects, inheritance, polymorphism, and encapsulation.
  • Game Mechanics: Build core mechanics like player movement, AI, and interactive game elements.
  • Advanced Techniques: Implement design patterns like Singleton, Factory, and Observer.
  • Cross-Platform Strategies: Develop games that work seamlessly across various platforms.
  • Optimization & Debugging: Troubleshoot and fine-tune your game projects for peak performance.
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Author: Ross, Caleb
Caleb J. Ross has a BA in English Literature and creative writing from Emporia State University. His fiction and nonfiction has appeared widely, both online and in print. He is the author of five books of fiction and has served as an editor at Outsider Writers Collective, as moderator of the writing podcast The Velvet Podcast, and is the creator of The World s First Author Video Blog series. He lives in the USA. Visit his official page at www.calebjross.com.
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Paperback