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"If we encounter a man of rare intellect, we should ask him what books he reads."
― Ralph Waldo Emerson
Making IT Count
Willcocks, Leslie
Hardcover
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Beginning AutoCAD 2006
McFarlane, Bob
Hardcover
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Beginning AutoCAD 2002
McFarlane, Bob
Hardcover
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Introduction to AutoCAD 2009
Yarwood, Alf
Hardcover
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Introduction to AutoCAD 2012
Yarwood, Alf
Hardcover
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Reel Success: Creating Demo Reels and Animation Portfolios
Cabrera, Cheryl
Hardcover
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Ideas for the Animated Short: Finding and Building Stories
Mintz, Aubry
Hardcover
(2nd ed)
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Michael, Ingrassia
Hardcover
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Acting and Performance for Animation
Webster, Chris
Hardcover
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Directing for Animation: Everything You Didn't Learn in Art School
Bancroft, Tony
Hardcover
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Production Pipeline Fundamentals for Film and Games
Dunlop, Renee
Hardcover
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A Practical Guide to Indie Game Marketing
Dreskin, Joel
Hardcover
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How to Cheat in Unity 5: Tips and Tricks for Game Development
Thorn, Alan
Hardcover
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The Game Narrative Toolbox
Brandes Hepler, Jennifer
Hardcover
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The Indie Game Developer Handbook
Hill-Whittall, Richard
Hardcover
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Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
Watkins, Adam
Hardcover
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Story and Simulations for Serious Games: Tales from the Trenches
Borst, Terry
Hardcover
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Producing Games: From Business and Budgets to Creativity and Design
Bustamante, Sergio A.
Hardcover
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Distributed Game Development: Harnessing Global Talent to Create Winning Games
Fields, Tim
Hardcover
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Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
Klug, Chris
Hardcover
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