- Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds MaxJones, Stewart
Paperback - Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D GamesWatkins, Adam
Paperback - Real-World Flash Game Development: How to Follow Best Practices AND Keep Your SanityGriffith, Christopher
Paperback (2nd ed) - Tradigital 3ds Max: A CG Animator's Guide to Applying the Classic Principles of AnimationLapidus, Richard
Paperback - The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive GamesRaybould, Dave
Paperback
